
WARDOGS
A Tactical All-Out Warfare FPS from BULKHEAD, published by Team17, where 100 players across three teams fight for a randomised 2x2km Control Zone inside a 256km² map. In Early Access since September 10, 2026 on Windows. These pages separate what the developer has published from what players are reporting.
About WARDOGSRead more
A Tactical All-Out Warfare FPS from BULKHEAD, published by Team17, where 100 players across three teams fight for a randomised 2x2km Control Zone inside a 256km² map. In Early Access since September 10, 2026 on Windows. These pages separate what the developer has published from what players are reporting.
Official websiteSteamArtwork: Official WARDOGS store artwork · © BULKHEAD
WARDOGS is in Early Access, and the details keep moving.
BULKHEAD's Tactical All-Out Warfare shooter launched into Early Access on September 10, 2026 and entered Season 2 on October 15. These pages quote the developer's own patch notes, store listing and policy pages, and label anything that comes from players or the press as exactly that. Where a figure has not been published, the page says so instead of filling the gap.
Game Guide Port is an independent guide site, not affiliated with BULKHEAD or Team17. Every source on this page was checked on October 19, 2026.
Four official videos, and what each one is actually good for
All four are uploads on BULKHEAD's own YouTube channel — not re-uploads, not commentary channels, not fan edits. The channel name, title and upload date of each were read from YouTube's own metadata on October 19, 2026, and the descriptions below quote each video's own text where it has one. Watching footage tells you what the game looks like; it does not fix a number, a date or a price, and nothing on these pages is sourced from video alone.
▶ Watch official video
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Season & updates
Will my progress be wiped?
The developer has never announced a reset — but the EULA reserves the right. Both halves of that answer, with evidence.
02 / SEASONSWhat did Season 2 change?
Four new weapons, four vehicles, the new building costs, the reworked XP curve, and the vendor that has not opened.
03 / STATUSHow many people are playing?
The live figure read from Steam, the developer's one published peak, the three sales milestones, and why they are not comparable.
Settings & play
How does a match actually work?
Control Zones, the 30-second scoring tick, what the Hot Zone doubles, and why the developer never published a match length.
05 / WEAPONSWhich guns changed in Season 2?
Four new weapons, four calibre damage cuts, every named adjustment, both price tables — and why no tier list can exist.
06 / MAPSHow many maps are there?
The two place names the developer has actually published, how the moving zone works, and why no map count exists anywhere official.
07 / SERVERSWhich server should I join?
Region-based ping limits in full, what patch 0.11 fixed for community servers, and what Infantry Mode actually means.
08 / POSITIONINGIs this like a battle royale?
The developer's own genre denials, the mechanics behind them, and the King of the Hill lineage without the ARMA mod's rules.
Platform & buying
Which edition should I buy?
Two packages on Steam, what the Supporter Pack adds, and what the game deliberately does not sell.
10 / BUYINGIs it on PS5 or Xbox?
Windows now, consoles in 2028, and the developer's own position on Linux and Proton.
11 / SETUPCan my PC run it?
Both spec tiers quoted in full, the upscaling assumption behind the frame-rate targets, and the real engine name.
12 / SETUPWhat is WD-L020?
A Windows 11 crash the developer patched in 0.1.2 — and the other code that has never been defined anywhere official.
13 / SECURITYWhat anti-cheat does it use?
Anybrain is named in the privacy policy, Easy Anti-Cheat is excluded by the EULA, and Elytra has no official source at all.
Economy & building
What is a gold bar worth?
The level 35 and $150,000 unlock, the eight Season 2 camos, and why no honest page can publish a live gold price.
15 / BUILDINGWhat does a FOB cost?
All twelve buildable prices before and after Season 2, the drill rig uptime change, and what each structure pays when destroyed.
Progress & records
How do I level up faster?
The full XP curve from 10 to 50 after the Season 2 cut, all seven tracks, and which actions now feed which track.
17 / ACHIEVEMENTSHow many achievements are there?
Ten in total, one hidden, and the 0.0% achievement that asks for ten times the starting balance in one loadout.
Every page states which build it applies to and the date its sources were read. Patch notes are quoted rather than summarised where the wording matters. Player reports are labelled as player reports and are never used to fill a gap the developer left open. If a number is not in an official source, it does not appear on these pages.
Featured Guides
Guides & Walkthroughs
17 guidesSettings & play
WARDOGSHow WARDOGS Works: Control Zones, Scoring and Match Length
The three teams, the 2x2km Control Zone, how points are actually earned, what the Hot Zone doubles, and why the developer has never published an average match length.
WARDOGSWARDOGS Weapon Changes in Season 2: Every Gun That Moved
The four new guns, the calibre damage cuts, every named weapon adjustment and both vendor price tables from Update 0.2.0 — plus why no tier list can be built from official data.
WARDOGSWARDOGS Maps: What's Confirmed About Kolchia and Bakurani
The two place names the developer has published, how the 256km² map and the moving 2x2km Control Zone work, and why no map count exists in any official source.
WARDOGSWARDOGS Servers: Community Servers, Ping Limits and Server Types
Region-based ping limits in full, what patch 0.11 fixed for community servers, and the honest state of Infantry Mode and Low-Level servers.
WARDOGSWARDOGS vs Battle Royale and Extraction Shooters: How It's Different
The developer's own genre denials, the mechanics that back them up, and the King of the Hill lineage explained without importing the ARMA mod's rules.
Status check
Season & updates
WARDOGSDoes WARDOGS Wipe Progress Between Seasons?
What BULKHEAD has said about resets, what the EULA actually permits, which parts of your account survive a season change, and the evidence behind each claim.
WARDOGSWARDOGS Season 2 Patch Notes: What Update 0.2.0 Changed
Four new weapons, four new vehicles, three buildables, rain, the new building costs and the reworked XP curve, plus the Wager Vendor that has not opened yet.
Platform & buying
WARDOGSWARDOGS Price and Editions: Standard, Supporter Edition and What Each Contains
The two packages on Steam, what the Supporter Pack adds, what the game does not sell, and the developer statement about monetisation during Early Access.
WARDOGSWARDOGS Platforms: Windows Now, Consoles in 2028, Linux Not Supported
The confirmed platform list, the 2028 console window stated by the developer, the Linux and Proton position, and the 14 supported languages.
WARDOGSWARDOGS Launch Errors: WD-L020 and the Official Fix Record
WD-L020 is a Windows 11 crash error the developer patched in update 0.1.2. WD-L014 has never been defined by the developer — here is what that means and what is actually confirmed.
WARDOGSWARDOGS System Requirements and Engine: Full Official Specs
The complete minimum and recommended specs from Steam, including the Windows 10 floor, the 50 GB figure and the upscaling assumption, plus the engine the developer actually uses.
WARDOGSWARDOGS Anti-Cheat and Bans: What the Developer Actually Says
Anybrain is named in the privacy policy, Easy Anti-Cheat is explicitly excluded by the EULA, Elytra has no official source, and the appeal process in full.
Economy & building
WARDOGSWARDOGS Gold Bars and the Gold Market: How It Works (and Why Prices Move)
The level 35 and $150,000 unlock, the eight Season 2 camos, how earned cash becomes gold bars, and why this page publishes no live gold price.
WARDOGSWARDOGS Building and FOB Costs: Full Season 2 Price Table
All twelve buildable costs before and after Season 2, the build speed and drill rig changes, and what each structure pays when destroyed.
WARDOGSWARDOGS Progression and Leveling: The Reduced XP Curve and Seven Tracks
The full XP threshold table from level 10 to 50 before and after Season 2, the seven tracks, the unlocks that moved, and what the Vault actually is.

